AI Insights · Timothy · January 2022
Top 5 Cannabis Games on Android in Norway Q4 2021
Explore the performance of the top 5 cannabis games on the Android platform in Norway during Q4 2021, focusing on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 cannabis games on the Android platform in Norway demonstrated varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these trends.
Bud Farm: Idle Tycoon from LDRLY Games experienced fluctuating weekly revenue, peaking at approximately $1.7K during the week of November 22. Weekly downloads also varied, reaching a high of 78 in late October. Active users showed a mixed trend, starting at around 179 and peaking at 200 in late October before seeing a slight decline towards the end of December.
Cheech and Chong Bud Farm, another title from LDRLY Games, saw its weekly revenue fluctuate, with a peak of around $366 in late October and a noticeable increase to $342 in the final week of December. Weekly downloads were relatively low, with a maximum of 58 at the start of the quarter. Active users decreased from 78 at the end of September to a low of 27 in late November, before rebounding slightly to 39 by the end of December.
Hempire - Plant Growing Game by LBC Studios Inc. showed a significant increase in weekly revenue, peaking at $172 during the week of November 15. Downloads also saw a notable peak of 82 in mid-November. Active users followed a similar trend, starting at 76 and peaking at 127 in mid-November before dropping towards the end of the quarter.
Weed Inc: Idle Tycoon by Metamoki had relatively low weekly revenue, with a peak of $68 at the end of September. Downloads showed a consistent decline, starting at 26 and dropping to zero by the end of December. Active users also decreased over the quarter, from 66 in late September to 32 by mid-December.
Lastly, Bud Farm: 420 from LDRLY Games had minimal activity in terms of weekly revenue and downloads. The revenue peaked at $42 during the last week of December, while downloads remained sporadic and low throughout the quarter.
For more detailed insights and trends on these cannabis games and others, visit Sensor Tower.